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(+1)

I gave it a shot and thought the story was compelling, but after awhile I just didn't feel like walking the same area over and over again to look for the notes. Since it seems like a very casual game, you could make things a bit more streamlined and less tedious by having the notes spawn along a more linear path, so the player isn't sent backtracking repeatedly. Also, increasing the glow and adding an obvious outline to the notes might be cool. I'm thinking of the way objects/players are outlined in Left 4 Dead. Additionally, making the glow visible in the dark could be nice. 

One other thing I noticed was how easy it is to get caught on objects/doorways when walking. I get that it's supposed to be cluttered and a bit claustrophobic in the aisles, but I think it'd be fine if you allowed the player to kind of slide past obstacles instead of having their movement stopped completely.

All the best!

(+1)

Hello! Thank you for taking the time out of your day to play and leave a review. I appreciate the honest opinion and I'll look into fixing the issues you have mentioned. 

Have a great day! 


- Jordan

No problem! Thanks for the reply!