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RockRobin

Band Management Sim, with romance! · By Happy Backwards, Aleema

Open Beta + FAQ Sticky

A topic by Happy Backwards created Apr 13, 2016 Views: 42,952 Replies: 351
Viewing posts 81 to 100 of 130 · Next page · Previous page · First page · Last page

So I know you're still working on the game and just busy rn, but any chance we can get a tiiiiny hint on the rest of the epilogues? Or really anything to tide us over >.< basically crazy about Beau but it looks like they're in a really rocky place when the epilogue preview ends :( 

also THANK YOU for making this! I'm a decent writer and would be down to help you read over/edit any writing if that'd be helpful!

I love Beau too! <3 That cliffhanger at the end of their epilogue is giving me so much anxiety it's not even a joke. I really hope the story continues on, this project is too good to be dropped or forgotten <3 <3 <3

(1 edit)

Hello! I'm back! Just realized I forgot to mention something on my first post.

I'm not sure if this one is a bug or I'm the one who's doing something wrong, but I just don't seem to be able to make it into the singles chart! I even  released a 4.5 stars single ( with two 5 stars song - but somehow the single ended up being 4.5 stars, which is fine, I'm not complaining...) and I'm max popularity and still not charting... :'(

I don't have a problem with the albums chart though, I'm always topping it. 

will gladly start sending funding if it means completion D:

Developer

I'm finishing up Beau's OM route right now. :)

omg really? :o 

Developer (1 edit)

I am working diligently to get a huge update soon. I've reached out to a writer to help me along.

GASP

Can I just start off by saying you are absolutely amazing. I can thank you enough for still working all this time to put out more for your players even after what you already put out is not only extremely entertaining but so high quality. I've had this game downloaded on my computer for almost two years and I constantly go back to play it again. It is by far one of the best dating sims/visual novels I have ever played (and I have played a lot haha) Not only is the story so very well written, it's extremely realistic. The way she talks to herself, the way there are small sounds of the tv in the background or the bed creaking, the backgrounds and everything.

Your game made me feel like I WAS Robin, trying to prove to myself and everyone else that I was going to make a name for myself.

You have outdid yourself. I'm going to college this year for animation and video game design and I can honestly say you and your game are one of the reasons why. I can only hope to create a visual novel half as great as yours one day and I can't stress how much I really mean it.  Congratulations on the promotion at work, take care of your health and thanks again!
Developer

I'm so glad the game could impact you that way. Hell, it's impacted me as well. It taught me that games are my passion, and I'm so happy for you to find the same. I look forward to your future work. Good luck!

Hello! I posted a couple times on this message board/forum/etc. in the past a while ago, and came to check up on this project to see how it's going. I'm so glad a new update will be coming soon! I'll definitely have to replay the game before that, though! Thanks so, so much for continuing to work on this despite how hectic life is and how difficult it must be to find the motivation to keep going. This is still one of my favorite VNs on itch.io and I look forward to the update! <3

Developer

I love my RR babies! I can't abandon them. ;__;

Fun game! I really liked it! However, in Open Mode I started out dating Dallas, broke up with him for the German guy (whose name I kinda forgot...whoops), and then started dating Wizz with no comment from Mr. German. Also when I started dating Wizz, narration or Sebastian (or both) mentioned that I had to tell Dallas about it, even though I'd already broken up with him. 

I don't get it. I try to romance Emmitt, he likes me a lot but no matter what I do, when he finally makes me cookies and confesses he likes me, me (Robin) always harshly refuses him. What do I do wrong? Also... Even if it is indeed my fault I find it a bit unfortunate design that the romance fails because _my_ character's (Robin) does not do what I want her to do - there is no possibility to accept his proposal.

Developer (5 edits)

Romances in this game are linear, you just work to unlock them.

VNs condition us that if something bad happens, we did something wrong. However, relationships in real life aren't perfect. Confessions can be made and not accepted - but still come together later on. Part of the reason there is little to no story choices is to not give the impression that difficulties in these relationships are in any way your fault.

Robin has difficulty seeing Emmitt as an adult in the beginning of their path. That is no reflection of you, the player. It's simply a story I wanted to tell. Keep playing! :)

So happy this is still going! ;^; 

With the new update- will it be the final full update for the game, completing open mode, then just any bug patches, or is only certain content coming out? If so- what content?

Developer

Claudette and Beau's open-mode arc will be released.

"Band tags" and record label objectives will be added.

***EXCITED SCREAMING***

OH. MY . GLOB. IT'S STILL HAPPENING?! :D YEEEEEEEESSSSSSSSSSSSSSSS

*cries for emmitt*

aaaaaaaaaaaaaaaaaaaa omg but emmitt but aaaaaaaaaaaaaaaaaaaaaaaaaa

I know :'( but at least we know the open end is still being worked on. I'm still waiting for seth as well as emmitt :/

Developer

After reviewing Emmitt's path, I see now that I should have written his first. His path has the least closure. I will get his ending finished next.

Yaaaaaaaaaaaas!

I'm so happy to read this, I can't even ...! Just know that it's so GREAT that you're still working on this wonderful game! :)))

As an absolute Beau stan, I am so thankful rn. I need to draft up some fan art in preparation for his route, like asap!!! <3

I AM SO EXCITED

Developer

Oh wow, look at everybody screaming! Haha!

***screams harder*** **sobs**

*faints *

YAY! *too happy*

Hello, I'm definitely waiting for the new update too. Will it be out soon?

Ahhh I miss Emmitt, but super congrats on Claudette & Beau's open arc modes!! I'm supper excited ahhh

THIS IS STILL GOING??? AHHHHHHHH THANK YOU!!!!! This game is incredible, awesome, you're amazing and wtf you're doing this alone? YOU ARE SO INCREDIBLE HOLY COW

Alas, please let a humble supporter of your endeavor now: is there an ETA on Seth's romance being released? He's just....... bae, I need him, h3lp T-T

alright let's break out the red bull cause this is now a hell of time yehaa.

Hey, where can we check for new releases? Is there any way we can be notified? For example, we could all send you our e-mails so you could have an e-mail list to send news about the game. Or you could just link us to a page where the new release would be, I myself am obsessed enough to check on a monthly or even weekly basis.

Developer

I will definitely announce it on Twitter (@aleema, @happybackwards) and I will post here and probably make use of itch.io's new "devlogs" feature. I post development pics on my @aleema twitter sometimes too.

Hey I just wanted to ask if open-ended mode had an "end point" to play through because the Memorabilia screen still has all the scenes I've already watched in my open-ended playthrough locked. 

Developer

Hm, that sounds like a bug. They should unlock as you go. I'll work on addressing that.

To answer your question, no there is no ending to open-ended mode, as per the name. There are closures and the main story is Sebastian's so when that's over, that would be the most final aspect. I would like to add another scene that involves the original band, however.

Are we still getting open end romances with emmett, beu, seth ect ?? because we been waiting so long D:

Developer (1 edit)

I know. I'm not doing it on purpose. :(

so it is still going to happen right? it's not been called off?

Hi, I recently downloaded this VN and I really like it a lot. Im trying out the non prem version first, I had planned on buying the prem content on the next pay day, However, I just now got a traceback crash that has halted my playing and I'm not sure what to do. Any advice?

Developer

First you should post the Traceback error. Usually the bottom part is what I need.

Sorry for the late reply. I'm flu ridden and only just woke up.

Here is the bottom part of the traceback error file I saved


Full traceback:
  File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\bootstrap.py", line 277, in bootstrap
    renpy.main.main()
  File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\main.py", line 472, in main
    run(restart)
  File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\main.py", line 141, in run
    renpy.execution.run_context(True)
  File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\execution.py", line 734, in run_context
    context.run()
  File "game/code/gigs.rpy", line 563, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 886, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 886, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 886, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 886, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 886, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/shop.rpy", line 886, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 886, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/shop.rpy", line 886, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 231, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/shop.rpy", line 886, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 886, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 886, in script call
  File "game/code/shop.rpy", line 913, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/recordingstudio.rpy", line 1713, in script
  File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\ast.py", line 806, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/code/recordingstudio.rpy", line 2289, in <module>
IndexError: list index out of range

Windows-8-6.2.9200
Ren'Py 6.99.10.1227
 

Developer

Thank you, this is a new one. I'm in the process of moving my files to a new hard drive, but my guess is to try to write a new song and see if that helps. If you're literally stuck on the screen, can you go back at all?

pretty much. when i rollback it takes me to the song selection screen when i try to close it out the error pops up. I completely removed it from my pc plus all folders it may have created by doing a total pc search so I thought I would try and reinstall and start fresh. What I was doing was releasing my first album for the goal I had received right after signing with the label

Developer

Email me: maselphie @ gmail

Hey there!

I've been super excited to play this game, but each time I try to get past the first goal (Raising Emmitt's Music) I get an error and can't continue. I've tried making a new band three times as well as running the game as an administrator, but none of that's worked.

This is the error I keep getting:

[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/code/story_mode/story.rpy", line 1233, in script
  File "game/code/story_mode/story.rpy", line 1233, in <module>
TypeError: wrotenewsong() got an unexpected keyword argument 'timbre'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/code/story_mode/story.rpy", line 1233, in script
  File "D:\Documents\Games\rockrobin\RockRobin_Beta-all\renpy\ast.py", line 806, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\Documents\Games\rockrobin\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/code/story_mode/story.rpy", line 1233, in <module>
TypeError: wrotenewsong() got an unexpected keyword argument 'timbre'

Windows-8-6.2.9200
Ren'Py 6.99.10.1227
 
[/code]


If there is anything I can do differently let me know!

Developer

Nothing wrong on your part. It's a bug I need to fix. :(

Alright! Thanks for letting me know :)

I keep torturing myself checking for updates all the time. Honestly feel like crying at the thought of no more RockRobin,

Please tell me, are the other routes still going to be released? Or I shouldn't wait anymore?

Either way, thank you so much for the story that's been released so far!

same

Developer

You two successfully shamed me into working on the game this weekend. >_>

LOL I'm sorry, didn't mean to shame you. Glad you're back on it though!

Developer

Turns out what's keeping me from releasing already finished content is "feature creep." I keep wanting to add stuff to the game. I implemented a large-ish change to the core system and now I'm going through each facet to work it in. I think I should stop doing that. lol

The game isn't where I want it to be, mechanic-wise, but that's what sequels are for (if I ever make a RockRobin 2).

(1 edit)

I would DIE if there was a second game, this game is hands down my favourite game on here, really love that you're still working on this, hope everything runs smoothly, can't wait for updates (I literally die when I get notifications hope I don't sound too fan girly aha)

I think it's my favorite game ever, I've blabbed about it to so many people

are we going to get seth open end finally after waiting for so long?

I think it's great the way it is, honestly. Completing the character arcs would be perfect already, I get so entertained with the dialogues!

Also RockRobin 2 would be a dream come true (didn't mean it to rhyme but yeah).

(1 edit)

I agree with Skeleton Unicorn, just finishing the character routes would be enough! and RockRobin 2 would definately be a dream come true but I'd be happy with just this already. I've played the game multiple times and even my husband likes it, he likes messing around with the band logo's and tells me how I should name my band and stuff haha. 

I do hope you find the motivation to complete this game, as I think it's truly the best visual novel I have ever played!

I think it's great that more content is still being done and while I'd like to see the completion of the main game's routes in the open game, I would love to see Seth's route even more. While there are, potential, heavy themes in this route I just love the possibility of exploring the creative dynamic between Seth and Robin.

I don't know whether I've said this before but I absolutely adore Robin.  As an, often, angry middle aged, peri-menopausal woman I find her extremely cathartic to play.  "I'm a fighter.  I'm a hellcat.  A demon beast with a bass guitar."  Thank you so much for a wonderful game with such awesome characters.

(1 edit)

Just, loving this game and had to say it. I've spent countless hours on story mode now getting every scrap of story I can and every new thing revealed causes me to gasp or cringe, in the best way possible. Like damn I can't believe some of the stuff you have included in this story (and I love it). It's really screwed up just like real life and I never knew how much I wanted that in a VN before.

Anyways, love the game. Super excited for the potential of Seth's route because that seems like just... so much potential there. :D

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