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Oh yeah, nothing beats double trident action! Very cool concept, I tried different approaches to combat, but did not succeed in my runs so far. An indicator for the range of the weapons would be a welcome addition (unless I missed this info somehow).

Thanks for playing! I agree, Trident is the best early phase weapon, but it's low attack means you should transition to more two handed combat (probably) in later stages.

A range indicator would be useful. I currently just have them as more experimental, but that would be a good one to include, since I do have attack of your weapons indicated. I'll be sure to include it for post-release versions after the ratings conclude! Appreciate the feedback!