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Hey, minor problem: Torches op devs plz norf


To fix this I propose two different types of mobs (like, split each current mob into 2 types) attack mobs and defense mobs. Attack mobs can be scared by the torch, and will run away, but defense mobs will hang around in an area and be ATTRACTED to the torch.

(1 edit)

Balance issues will be fixed or already have been fixed internally, thanks for your input though!

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Best regards,
Akitake - Beta tester, Subreddit Manager, Discord Moderator