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(+1)

This was super fun and creative as a puzzler. Trying to experiment my way around the language was very entertaining, and it's fairly straightforward. Though I'd appreciate an inventory or maybe self-kept note function to remember words, or even a diary which I can flip through to view the notes, boxes, and words I collected. That way, I get a visual reminder of the word without immediately having the meaning given to me and spoiling the theme.

(+1)

Thanks! I agree an ingame note taking system / diary would be super useful. I'm working on a remake of sorts for this game and that's definitely going to be one of the things I implement.