The childbook-like art is really nice and the story to match really was a nice wholesome experience. The music was also very nice and lullabye-feeling just relaxing and nice; it all fit the mood.
The platforming is pretty good and works really well with the game. Sometimes platforms felt a little too close and I'd have to wiggle my way through the gap to jump up. And the controls were what I'd expect on a keyboard. But I did notice that the DPad on controller was the only working control for moving. And pressing the up DPad is the only way to jump rather than the South button. So I played mainly on keyboard since controller was missing a couple of things. But if you guys wanted to in Godot it's very easy to set up.
Something I also noticed when I tried to full screen the game was that the viewport doesn't scale. An easy fix is to go into Project Settings in Godot and scroll to the Window tab and then set scaling to "2D" and "Keep".
It was a very nice experience that I'll probably play again and show some of my friends :)
Viewing post in Starfell jam comments
thanks so much for playing!! I appreciate it! The controller controls were already built-in and since I didn't have a pc controller I just left them as is, I'll look into setting future games up with controller support. Thanks for the viewport tip, I didn't know that. Thanks again for playing and the feedback!