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Super adorable concept with art and sound to match. You've used this twist on the genre to create something wholly new and original that doesn't play quite like anything else. Unfortunately, I think the gameplay needs a lot of polish. It felt very unclear to me what sounds would attract enemies and how far away I need to be to not have that happen. It's also pretty unclear which enemies will be attracted by the familiar, as it oftentimes feels like they might still just be patrolling. And the witch is a total pain.

Overall, I think this is a super neat little game with a whole lot of potential. Would love to see a more polished version!