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Surprisingly more rewarding and interesting than I thought, given that its similarities with most of the other games in the jam in terms of base mechanics; the fact that protection is limited to the actual movement of the "shield" makes it much more rewarding and more similar to a rhythm-based game. Graphics and sounds are kinda uninspired though, and I found it quite unfair when yellow triangles spawned on the upper or lower sides of the screen, as there wasn't that much time to react