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Hi there! ^^

The jump distance value is equal to a variable value.

You define that variable id on the plugin parameter:

After you set this on the plugin parameter, you just need to raise this variable value inside the game.

(2 edits)

What do you mean "raise this variable value inside the game"? Do you mean to make an event with a script call or plugin command?

I mean using the Control Variable event command, select the variable with the ID you set on the plugin parameters. And put whatever value you want for that variable.

That value will be the jump distance.

(+1)

I got it, thanks. I was a bit rusty coming back to the editor after a year break.

Nice! ^^