Alright twist in an overused idea, too sad that rotating/scaling is useless and there aren't that many levels.
Thanks for trying out the game. What other games had this concept?
I phrased it incorrectly - what I meant was the "platformer without moving" or "platformer without gravity" idea. Give Me Back My Legs / Mount Constrictus / Attack of the Assembly Line / 3-3 Gravity / Rate Adrift
I do like the concept, it's just that there isn't enough levels to develop the idea. Rotating/scaling isn't used at all in the one level, if there was a level where using rotation/scalation was useful, it would give the game more meaning.
Thanks for the quick response. I am planning to make more levels which is why i am looking for more feedback. Had some more in mind but wasn't able to add it to the game for now. Thanks also for sharing these games.
I played all the games you listed. It's great to see all different ideas on the concept