Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
(3 edits) (+1)

I thought Steam Sockets is a FOSS project, so it's not tied to Steam:

So I suppose you should be able to use it like any other open source library even when releasing it in other stores?

But if it can't handle NAT, it would be the first example that I know, that lagging rollout of IPv6 caused a game not to be released in multiple stores :)