Hi there!
Can you show me a screenshot of your plugin command?
Also, about the script call, the right way will be using only "32", and not "0032":
this.setSelfVariableValue(32, 3)
Thx for your fast answer =)
When i use 32 only then the error "Cannot read property '[object Array]' of undefined" appers. only with the 0032 the function is ok. (in both functions, this.Sv(32,3) will also call an error
If i use if 0032 == 0 its always true.
(i am using RPG MZ 1.4.2 and your 3.1.1, i tryed everything with the "00" and without, with map id = 0 and so on)
This will also show the error (from another try of your SV with 0022^^):
Hi there!
I tried to replicate the error, but I can't seem to trigger it.
But first, I know for sure, that your Map Id, Event Id, and Variable Id must be like this image below, without "00ID":
So:
If none of this works, I will have to ask for you to build a sample project, with the error happening, upload it somewhere and send it to me so I can take a look.
You can send the link of the project here for me or through my discord:
Hakuen Studio#5661
HEY!!
I finaly found my mistake.... i used a save game where i played some hours without your plugins, than added them and got the error.
Now i tried "new game" and played up to the same position, and voila everything works fine ^^
Crazy :D
THX for your help and the nice Plugin, now my Flowers and so on can grow without hundrets of different variables ^^