Not a problem!
I just finished the demo and it was very enjoyable.
The temple was great. Difficult in places but achievable, both in terms of enemies and platforming (the one platform section where you have to hit the switch in midair to flip the red/blue platforms so you can get to the block... that took a lot of attempts and I wasn't sure it was do-able without needing something else).
There was a soft lock I encountered when I had the glider and tried to glide over the trees to the left of the Knowfer by the bandit cave. I just quit and continued and everything was fine.
Things I thought could be improved:
- The jump and staff hit sound of Elia got a little tiresome. It didn't seem to fit.
- I may have missed it somewhere in the intro but it took me a while to figure out where the inventory was.
- The action key (X) for the bell felt awkward with A and S being used. 'D' or 'E' would have felt more natural but those may be reserved for future use.
I did occasionally feel a little lost but that was usually quite enjoyable.
Overall everything was thoroughly enjoyable!