I was trying to update to the new release of GMLive (huge thank you for this amazing asset!!), and I am unable to get it to import into my project that had a previous version of GMLive in it. Wouldn't be surprised if I screwed something up here, but I've been unable to figure out a solution in my puttering...
In an existing project, I deleted the old GMLive extension. And now when I try to import the new version, nothing happens... Output shows the following code:
"cmd" /c subst Z: "C:\Users\Michael Sherman\AppData\Local\GameMakerStudio2\GMS2TEMP\GMLiveForGMS2.3+_5ae1f70d\extract"
elapsed time 00:00:00.0289228s for command "cmd" /c subst Z: "C:\Users\Michael Sherman\AppData\Local\GameMakerStudio2\GMS2TEMP\GMLiveForGMS2.3+_5ae1f70d\extract" started at 12/28/2021 08:18:35
"cmd" /c subst Y: "Z:\"
elapsed time 00:00:00.0877647s for command "cmd" /c subst Y: "Z:\" started at 12/28/2021 08:18:35
"cmd" /c subst Y: /d
elapsed time 00:00:00.0259312s for command "cmd" /c subst Y: /d started at 12/28/2021 08:18:35
But I don't get the usual import asset window or any of that.
Additionally, if I create a blank project and import it, it works fine. So... I'm guessing I screwed something up here, but can't seem to work around whatever issue that is. Any help would be hugely appreciated, because I can't live without GMLive. =) Thank you, thank you!