it's way too easy to accidentally quit the game via the map screen
I agree with this wholeheartedly. The pause menu was a last minute addition and I'm very new at adding controller support to menus (which ended up affecting menu design as a whole even if not using a controller) so this particular usability issue I was aware of but unable to solve - it's on my radar for next jam. It's strange that the tumbler got reset after rotation, I'm probably not going to continue this game any further but if I do any similar puzzles in the future I'll definitely get them playtested more thoroughly.
Thanks for your feedback!