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Bug Reports Sticky

A topic by Dasius created Jan 18, 2017 Views: 160,161 Replies: 2,081
Viewing posts 861 to 880 of 1,077 · Next page · Previous page · First page · Last page

I am running on the version (Development Build Win64 0.1.0m)

The bug causes customers to overlap on spawn, making multiple customers spawn at once and come to the shop at the same time


This bug seems to keep happening, just from playing for more than 30 minutes at a time, or from simply opening and closing the shop a few times in a row.  I am unsure if I am doing anything special to cause this, but it keeps happening during normal gameplay, and only happens after serving 2 or 3 customers.

I am running on Windows 10, with a GTX 1070, 16 GB of ram,  Playing on max settings at 1920x1080, but keeping at windowed mode.

I am unsure if I've missed any steps, but I'm pretty sure I got everything, please don't be afraid to contact me with any questions on this specific topic, I'd greatly appreciate any form of fix for this bug.

PS. I am enjoying the game heavily so far, the only problem I've run into as of my time of playing, is this bug, it doesn't ruin or break the game, but it does make it veritably harder to play.  You're doing a great job so far Dasius, keep up the great work!

I dunno if you've asked on Discord

but its been reported/added to try and alleviate/be a clearer sign of AI pathing issues

If you're getting more than one customer, check around the map, see if there some kinda AI/NPC issue brewing near the Bridge, or the two Exit portals (left and right of the shop)


If there is, good, coming near it and helping clear it up should help the issue

if not, Switching free mode/shop mode, and saving/resloading, will help by despawning npcs, but it may not change the overall situation.

we still, or rather, I still, which is rather unimportant, seen a reasoning to explain the issue.

it could just be overzealous codework that was introduced in the dev build that is reacting to even the slightest NPC issue.

Hi, i don't know if this has been posted yet, but i have noticed that around the chest next to the king's castle, if you log out while crouching you end up falling through the world when you log back in

(4 edits)

So i've just discovered there's Prop Flying, which is kinda fun actually, but definitely fix that in the following updates please.

1. I'm running Alpha 0.0.9e

2. Prop Flying. Basically if you take, say, a shield, stand on it, jump and pick it up simultaneously, you will slowly start floating upwards.

3. http://uploads.ru/1ryQG.png (I'm standing on a cloud or something idk, the mining field is down below, the polygons in the top half of the screen are trees)

4. As i said in #2, you take an object, stand on top of it, jump and pick the object up, you will start ascending (and possibly spinning as well).

5. I'm not sure if it's relevant, but i'm gonna do it anyway (Edit: should've cropped it better, the blank space is filled with ads. Whoops)

Hey, why is there less minerals in the mine?

There's roughly a total of 12 ore veins

Some are outside of the mines entirely.
Some are in the mines Foyer

The rest are in the mines behind the door to the mines.

I'm running Alpha 0.0.9e

I believe the Charisma boost my character has is actually making a change to the profit I receive, but on the board it won't have registered. For instance with the last few sales I've had, there have been unaccounted for bonus coins.

EG. My last order:

Parts - 39
Mark up - 3
Rush - 3
Charisma - 1
Customer - 10
TOTAL - 59

The total there should be 56. My charisma is 3, so that *could* account for the difference.

Minor bug, but considering my husband is an accountant I want to keep my nose clean. Please don't tell the king I've been laundering money >.>

Actually, it can't be the charisma modifier, because I've respecced my character to have 1 charisma, and I'm still having orders where the total is more than the sum of what's on the board.

You can kinda get stuck in the left corner of the crafting table and when you rotate items close to the wall they go through it.

Ahoy, there seems to be a hole in the ground in the canyon walking through the forest towards the lake, from the back side of the  shop. walking towards the lake, it is just before the closed door. Happened upon it when carrying some stuff and it dropped me to death and respawn at the church. 


intel i5-4400

gtx 750ti

alpha0.0.9e

full epic quality, 1920x1080 fullscreen

8gigs of ram. 

Also experiencing some other issues ive found here and there but it seems like theyre mostly reported already

Okay, so with the regular patreon build (0.1.0) I have found a few rather frustrating issues, but the two that affect me the most are as follows:

1. Charisma does not work, as I have only been receiving 1 credit per transaction and my level for the charisma is 30. I should be receiving 30% more than I am.

2. Customers will slowly accumulate over time, making it hard to see the text as there are like 3+ standing in the doorway, whihc also eventually leads to customers getting stuck, never leaving and never entering.

3. this one is not quite as important from a game-play perspective - I just sold a wolf katana and the blade was upside-down, and when I made a polearm (an angelic guard accidentally got stuck to it but I rolled with it) the price of the component guard only sold for 4 copper, which considering it is a rare component seems a bit unfair.

Charisma was mentioned some time ago by Patrons for this version, I'm not sure why it went on this long without recovering, but its possible its intentional, as 1c is impossible even at 1% It could be getting reworked, similar to intelligence/quality/item stats.

Customer stack can be removed with save/reload, but its being caused primarily (might not be solely) by Customers who request shields (or more than 1 item)
when They get one item and then "wait", the game has gotten confused, the waiting isn't the sign of that, but for some reason, it has started to think the "first customer" is ready to leave, and when you dismiss the shield customer or complete his request a "second customer" is ready to leave, and "both customers" are leaving - So the game sends in a new customer so the game sends in a new customer.....
and if you do another shield customer  - - - So the game sends in a new, a new, a new customer.

Another shield - new new new new customer

and another 30 shields newnewnewnewnewnewnewnewnewnewnewnewnew~~


Infinitely. So don't even give shield customers anything and just dismiss them, and you should be good, for the most part.


The same, almost, can be said for Sword "specific" customers.

The ones that specify guard, blade and grip they want for their sword
These guys will currently spawn guards if you hold any item that doesn't match their order, and also has a guard, that isn't stolen, btw, stolen and not items don't count. but any item they can detect, that is wrong, will cause the issue.

So if you avoid these two, most problems will be resolved.
(the latter problem hopefully is already resolved)

For me, the charisma bonus doesn't work.

Always give me 1C for Charisma Bonus.

This is a very fun game, but I've ran across my fair share of bugs... I'm sorry if there is some of these on here.

First, none of the NPCs will pick up two handed axes. I've restarted and made new worlds to no avail, but they can take one handed axes.

Second, for some reason, if have absolutely no idea how this happened but I had a couple normal sword guards on the shelf and I'm running around making stuff until I notice that at least 15 guards are on the ground. I note this and continue to work until I look again and there is maybe 30 on the ground? I don't know how this happened but I know I'm not going to need any guards soon...

Lastly (for now), when a bunch of NPCs pile up at the door they get stuck in each other and can't leave or let any one else in. I have to leave to the menu to fix this so, it's not too much of a problem. Also, could there be a way to see all of the requests of the NPCs at the same time instead of them all piling over each other. Thank you😃😊

I'm playing on Windows 10, 64bit download, version 0.1.0

Ok, I have figured out why a couple things happened to me. First I'm stupid for not making two headed axes, Secondly the guard appear when a NPC asks for a pacific guard to be on their sword. They will throw in maybe 10 guards of that kind, I know this because one asked for round guard and they spawn in the ceiling, which is cool, but one asked for hero guards and continued to spawn in those guards... I had to go to the main menu because there was so many guards I thought it would break the game, at least 50.... While all of this was happening the NPCs where piled up at my door....

This is indeed correct, Hopefully it has also already been addressed, so the next version you shouldn't see it
If you avoid holding items that are not the requested sword and parts, It will not occur, If you're holding anything that has a blade, guard, and grip, that isn't their order, they will spawn 

again, hopefully already addressed

You can also for the most part completely avoid them by dismissing the sword specific customers immediately (This applies for shield customers as well, for a different reason, as they are currently the primary cause of multiplying customers)

Im trying to press the order buttons and they dont work.

64bit version

Nvm i redownloaded it a few times and it worked fine

I just loaded my save to this...

You loaded an old save it looks like

in 0.0.9e, Stations were spawned by the engine every time you saved and reloaded/shut down the game/etc

In 0.1.0o, stations are only spawned on new game, and from there, Save to the file, and reload from the file
This includes position data, as it is now possible to move stations around.

You will need to restart in 0.1.0+

I know for a fact that it was a brand new save from the previous day when it was version 0.1.0

Love the game and am recording a YouTube series on it, but what's with the insane taxes? In 20 days (normal mode) I've been taxed 4 times for about 80% of my total profits. I have made/sold hundreds of weapons, yet after all this time played, I still have not made a single silver!

I don't want to stop playing or give the game a bad review over this issue, but imo it makes the game unplayable. Suggestions?

Developer(+1)

Hey RookNastyGaming, 

We'll take a look at the tax issues and try to get a fix out.

(+1)

That would be great! I'll be uploading the first of my MLBS video series today :)

Dasius, when I downloaded the game, there was nothing in the zipped folder, no WindowsNoEditor, no nothing. Help please?

SAME HERE, ON NORMAL MODE AND I GOT TAXED 2 DAYS IN A ROW. ONE WAS 190ISH AND THE SECOND DAY WAS 110, IM ON EPISODE 7 OF MY VIDEOS AND I MADE A TOTAL OF MAYBE A GRAND AND NOW IM BACK DOWNN TO 300 -400 COPPER.  I WAS TAXED TWICE BEFOE BUT IT WAS ON LIKE 40 COPPER BOTH TIMERS SO I DIDNT THINK MUCH OF IT.  ALSO I TOOK A 1:30 VIDEO ON SOMETHING THAT KEEPS HAPPING TO MY SHOP, A BUNCH OF HEARO GARDS KEEP SPAWNING IN, ITS IN 2 DIFFENT VIDEOS IF U WISH TO SEE THEN THE 1:30 VIDOE IS THEM ALL OVER MY SHOP. I DIDNT KNOW HOW TO REPORT THIS TO U SO I HOPE THIS IS OK< PLEASE GET BACK TO ME SOON.

In 0.1.0 theres a bug where normal guards just appear (like 100s of them) it happens at seemingly random times. This is after I furnaced about a hundred.

It has happened again only this time it was with round guards, also it appears it happened with the normal guards as well. It doesn't make it unplayable it is just laggy if anything is dropped on to it moved within it (i.e. picking anything up from around it).

It's been mentioned a few times ( not sure about on here, but it was mentioned almost immediately on the discord when the public patch went live)

Hopefully, It has also been addressed already, But I cannot swear to that, as I'm not in a position to speak for the team, But *uses magic 8 ball*  signs point to "quite likely"


You can avoid this issue by Not selling to Sword Specific customers (They specify the type of guard, grip, and blade they want)
If they see you holding anything that is not the sword they requested, they start to spawn the guard they requested under the shop
again, expectation is that this has been addressed

There's also a problem you may also run into, With shield customers, or multi-item - If they ask for more than just the tool, (like a tool and shield) serving them EITHER ITEM will make them believe they've left, and cause a 2nd customer to spawn when they actually do leave (dismissed after one or completed with two)
This stacks infinitely, and eventually will become impossible to have customers leave.
again, Can be avoided by dismissing immediately, customers requesting for more than just "one item"

OK thank you I have noticed the multiple customer thing

I found a new bug with saving in the mine.

When loading the save i was falling while outside the map and got teleported to this church place

Not a bug,  (technically) - Just don't save in the mines, There's areas of the map, particularly the mines right now, that don't load with the engine, they load (or unload) based on you, and it doesn't load the mines when you fall into them, cause that's not normal, and other things.

It's a great game and I love it, but there are a few issues I have found. One of which is more severe than the other. 

The first issue is that customers will come into my shop and order, but not one at a time. They will randomly spawn in and pile up. They are fine until you get 3 or 4 of them. Then they start blocking the exit and they can't get out causing a pile up of more and more customers until the game crashes. I am on version 0.1.0 

The next issue is that items will fall through the floor and disappear. it rangers from a one handed grip to a tower shield frame.

The second issue is any tool part
Any grip, any guard, any metal head.
You shouldn't run into a problem provided you don't throw (left click charge) or fling (turn+release rightclick) - oh, and also provided you don't actively try and push the item through objects (namely the floor and walls)
I can't claim whether this issue is scaled back or not, in some ways, it is seen as partially a feature, that is being a little overzealous to try and alleviate certain instances of "stuck"


The first issue should hopefully be addressed already. - It can be "alleviated" with saving and reloading (should despawn them, bringing the customer count back to default)
The MAIN cause but not swearing its the only cause of this, is shield customers. Completely avoid selling to shield customers at all for this version (0.1.0o) This should be considered "extended" to customers that ask for more than just a single weapon, too.

There's also a third issue you may eventually run into, that should also hopefully be fixed by the next patch
It deals with Specific Sword Requests, Customers that specify what guard, grip, and blade to use for their one hand sword, should either be avoided completely or.... Do not get their order wrong. If you get their order wrong, or rather, if you're holding Any item that isn't their correct order  they will cause guards to spawn, quickly, in the shop causing lag and probable crash.

Again. your first issue and this should hopefully already be addressed.

The copper creat sword doesn't work

"Greatswords - Specific Greatsword orders appear no different than Non-specific. If Items properly assemble, and customers are accepting otherwise, expect the reason is specific for the greatsword, probably best to save time and dismiss em.
(Unlikely) veerrry small chance that polearms may also be afflicted." #confirmed-bugs 

(quote that I took from my confirmed bugs post on the discord, already had it copied cause I was talking with someone else about it)

(2 edits)

i started playing today and came across a few mentioned bugs, random 100s of guards apearing, items gliching into walls and multiple customers coming in at once blocking each other so they cant leave


Although after i tried to close it the game froze up my pc, now when i launch it, it shows the unreal logo then goes black doing nothing apart from using alot of my ram and processing power like it is running but no music or screen is showing, my drivers are upto date and i have tried re downloading both 32 and 64 versions, always do the same thing, unreal logo then black


EDIT: fixed this issue by removing my save games in appdata

Hey I cant Interact with any of the menus in game ie. the shop and merchant dude

THERE'S NOTHING IN THE ZIPPED FOLDER! HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALPPPPPPPPPPP

Chances are it failed to download, Try downloading again, or try using  itch's app

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