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Don't Bite Me Bro!

1-4 Player Co-op open-world zombie apocalypse game. Explore, Build, Upgrade, and Defend from constant waves of Zombies. · By MUIFWEGO

Bugs Found & Suggestions Sticky

A topic by MUIFWEGO created Apr 17, 2017 Views: 19,157 Replies: 206
Viewing posts 81 to 100 of 125 · Next page · Previous page · First page · Last page

A list of stuff I'd like to see in the game in the near future in order of precedence . 


  1. Ammo and Resource Drop Offs (periodically generatates ammo and resource for the player)
  2. Secret Missions...  These are various missions hidden throughout the map in plain sight.  A player activates the mission by pressing the activate button when at location of the secret mission. (For example, a house with a different color variation compared to other houses could host a secret mission.  A Player would walk up to the house and press the square or x button)
  3. Night time/Weather effects.  This would make the environment/game feel more alive. 
  4. Base Menu and Overhead Build View. 
  5. Cheat Menu.  (Instead of Typing in a cheat code, you unlock cheat codes that can be accessed at any time from this menu)
  6. Survivor Skins (Great way to support game perahps?)
  7. Vehicle Mod and Paint Garage
  8. Survivor Tasks . Tasks which allow players to unlock more favors and abilities for their survivors. 
  9. Autosave options (i.e. save every 5,10,15, or 20 minutes)
  10. Lost and Found: Upon Death, the merchant will offer all items lost back to the player for a small fee.
  11.  Survivor Upgrade Menu: Allows players to view and/or upgrade their survivors (weapons, accurarcy, rate of fire, health, ect)
  12.  Main Upgrade Menu (Menu containing sub-menus for all upgrades of the game)
  13.  More Orbs or harder orbs:  Obtaining orbs should not be this easy. A player will need to complete multiple objectives before he/she will be able to even launch the boss fight for an orb. Ex: Make it to herd/hoarde 20, have at least 5 survivors, and a level 2 base to be able to go and retrieve their second orb. Also, revealing the orb locations is pretty lame.  It takes away from the overall surprise and sense of accomplishment a player would get if the location of the orb was unknown until seen.
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Hi! Great game, playing on PS4.
I found that when I am buying a gun from the travelling merchant it depletes my ammo each time I switch between the gun I am holding and the gun I dropped. I switched from my revolver to the Uzi and back to the Revolver a few times and my ammo got depleted all the way to 5 bullets.... Playing on hard. (I was just about to do the cave too...)

Playing on PS4.
Car got stuck on highway. Ran out of gas while I was transporting the drunk. When I got out of the car it was on top of the drunk so he could not move. Tried quitting and the drunk reset to his box. But the car was still floating. Tried car reset position cheat and it disappeared into oblivion. Kept showing on map in the same or adjacent square it was in, but no car.
(Also, does using the car reset cheat on PS4 disable trophies?)

(7 edits)

(PS4)

So my wife and I have taken a liking to this game and it's simplicity, so i figured i'd try and mention some yhings ive noticed as well and perhaps a few questions.


-BUGS-

-A big annoying one for us is resource inconsistancy between players.

For example, many times i will find that my max capacity for resources is 300 at full upgraded base, yet my wife, as Player 2, will cap out at 200 for some odd reason.

Also when we are in the dungeon cave, we will destroy the rocks to collect 2 resource per rock. However, when Player 2 or 3 pick up the rocks, their amount of resources held will not increase. She will pick up like 50 rocks worth of resources but it will remain as 0. They basically just go nowhere. It appears that only player 1's actually keeps them.

Edit: this applies to all rocks. Not just dungeon ones.

-Football player bug.

When i use any gun that isn't the uzi or pistol with the football player (for example the shotgun, assault rifle or hunting rifle) , the character pivots from the end of the gun instead of his own feet. To describe this more accurately, using any of these guns for a long enough time causes the football player to slide around the center point where i should be standing instead of rotating. Basically its depicting my character where he is not which you can notice by the foot step dust created where i actually am. I guess the best way to put it is using these guns makes the football player really annoying to use; i honestly think you should just not have the guns visible unless you fire them because its the running with the rifle out animation that gradually causes the players position to not match the actual visual of the character.


-Also many of the skins are messed up. For example the red football players number on his shirt is 8 when im viewing him in the survivor select, but remains a 6 when i play as him,

The girl with the purse also has a skin where she wears a wgite dress with black hair, but the dress comes out pink. The kids do not match their skins at all either.


And when i enter a dungeon or another area in general, the thumbnail depicting my character at the top corners rando ly changes skins. 


-Dungeon bugs


So many. 

-Sometimes zombies will not stop spawning in a given area.

-when a pregnant zombie pops out a baby and you kill the baby quickly, the barrier around the room will not dissapear, trapping you until you commit suicide. 

-sometimes the barrier will appear at the wrong time and one of the players will be locked outside of the barrier. A sinple fix for this is to just make it so it only Acts as a wall one way. So if you walk i to it from the outside, you can get in but not out until all enemies are defeated. This bug is especially common during the boss fights.


-Suggestions-

-when your food is at max capacity in your base, it should not still take the rest of the food you're holding.

So if im holding like 50 food, and the base is at 99 food, it should only take 1 food from me, not all 50 when the base caps at 100. That just means 49 food goes to complete waste.


-The shotgun should have a mory varied spray to its shots

-the dog shouldnt lose all it's health EVERYTIME i see a loading screen.

-upgrading should go much higher than just 3 levels

-the close combat weapons like the nimbus and katana either need something to explain their use or have their cooldown times reduced. Because honestly i dont see why they are worth 100 bones when they are generally too slow to be remotely useful unless again, im missing something.


When our corpses become zombies, the should be nore diffixult to kill depending on the upgrades and amount of things we had. And we should be abke to get a portion of what we lost back if we kill them. Like 1/3 of our resources, food, ammo and one of our items at random. And even then only a chance to get it back.


Also how do you beat the stone boss with the force field?


Ill have more soon, phone's dying.

i learned with the stone boss you have to shoot or attack it’s stone hands. I lost to this boss many times before I accidentally shot at his hands and saw it crack 

I believe you gotta  destroy it's surrounding stones / storm arms or whatever .  Destroy both then the  orb will drop.

Also how long does it take just to get a reply?

(2 edits)

thanks for the tip :3


Yeah youd think this page would be checked daily with how much bugs there are to fix

MUIFWEGO can you add split screen

hey i just downloaded the game and its amazing i really like it but i have faced bugs and im here to report them so the first one is that sometime zombie go through wall specialy in the donjon second bug is when im in my base and press q the game freeze my guy and i cant take him anymore i have to get another guy but i cant go futher than my frozen guy vision and the last one is that exit buton dont work.

hope i helped thank you for the game

I never ever gonna start this game again if u don't add a option to play SOLO beacause im on Pc without a controller and it says backspace to cancel and all that shaningans so please make me able to play solo so its imposible to click X Space or enter   Thanks......

Bug:

I have metal towers and fences, wooden spikes around my base and I've rescued about 6 people. When I try to upgrade my tower, it says I need to upgrade my base. When I go to the base, it shows me the hearts and resources only, it won't let me upgrade the base beyond the large wood shack.

idea:

adding a way to drop an unwanted weapon would be great!

Cant find the deputy anywhere and i dont want to start a new game because im hours into it. Would be cool if the support came back for this on ps4

so that deputy. You won’t find. At some point you will find a police badge and that’s what you give to the officer. I did not know I had received the badge when I got it possibly next to patrol car. But when I returned to the officer it gave me the option to give him the badge in his fallen friends honor

on ps4. In multiplayer. When the second person joins, as soon as they select character it acts as if you didn't join and wants you to choose character. You can spawn hundreds of charecters but as soon as you try to upgrade or eat, it closes you out like you held triangle. Its showing press q or e to eat but I'm on ps4 not pc.

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I play the game on the ps4, I don't know if it makes any difference , the first day I play the game it worked fine. But now the upgrade menu won't appear. If I make a new save file it will pop up again, but when I shut it off and come back the next day, it goes away again! Also, when another player joins, the man gets all stupid and doesn't work. That's all I've seen so far, otherwise I love the game!

your translation to Spanish needs some work, especially now since s Spanish youtuber called Willyrex has uploaded a couple of videos of your game

Hello, i have noticed that the dog is often pushing me into zombies or stopping me from going through doorways, it would be much appreciated if you were able to walk through the dog. Also is there any new information on multiplayer? Thanks for reading!

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i  know this is old and probably not being worked on any more but i just wanted to add somethings that would have been cool to see 

1. Being able to scavenge and kill around with npc survivors

2. Better camera angle like a low third person angle so that we could possibly build a two story base

3. A lot more weapons if your not working on that already but if u were you should have already finished them

And that's all I've got

Update:

One last thing is there is a short supply of zombies on ps4 it would be cool to add a bigger map

the achievements for the 3 dungeons/cave/church/hospital are broken on steam so no matter how many times i redo them i don't get achievement and those are the last 3 i need T_T.

Deleted 5 years ago

I just started playing on my PS4 well no zombies destroyed my house so I don't understand why I have 2 beds instead of the house??? Since then I've tried collecting to upgrade and it won't let me upgrade and I can't see the house just the beds also since this issue started now the zombies actually come in alot before I killed them all and my guard people i don't get it what happen??? I really would it like it to get fix or let me know how to fix it I really want to keep playing thanks 

i have one bug with two players sometimes a house or camp can't work, you can't put materials in, and corn i'm thinking that there must be 100% on 2 corn because It does not pay off.  btw. sorry for hurting that language but i'm from poland :D

Tengo un problema con el multiplayer en la ps4 no puedo jugar multiplayer conecto mi segundo mando y el superviviente se crea pero no aparece ni su vida ni su inventario ni nada y si golpeó se borra el personaje y cuando me sale para escoger si presiono x varias veces me crea bastante supervivientes ayuda


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I assume you don't know this, but you can play as the jock and charge through the locked gate in the police station/armory. You can also charge back out of that area, though now I can't seem to get back in. I have also found that no projectile weapons work anymore other than the pistol and the AK-47. The other weapons just drain the bullet meter rapidly (the one above my head) without ever firing a bullet. I have also somehow made it so that my character model is a few feet away (probably more, since apparently one square on the map grid is equal to about a mile)  from the hitbox and the walking particle trail. I have also realized that it gets farther away as time goes on. Here's a video of the character model glitch:

https://drive.google.com/file/d/1rJxqEITt5B-bm-GP1PMLZ7sL0pWpsz0D/view?usp=shari...

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