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So, I tried out the updated demo; honestly, I don't really understand what's so different. Yeah, I like how you guys added a fast walk when aiming, as well as the extra purse jumpscare. But, other than that, it's basically the same demo. I couldn't finish it because after I checked the phone, the game wouldn't let me exit out of the interaction with it, so I had to quit the game. And like some other people mentioned, the sense of direction is off. Instead of blue, you guys should go with a yellow hue to highlight things with, and give us a mission objective. Looking forward to future updates!