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This game is quite super impactful and fun to play. The user feedback is quite great and the feel of the game is quite awesome due to added screen shake. However, the level design and the camera controller requires to be more polished up as currently, it seems to be in a very preliminary stage. The camera should be showing up a bit of space so that the player could judge the way, it should be the primary reason for the player to fail. The main reason for the players to fail should be purely the level design. Also, you can consider adding particle effects and other such visual effects to make it feel more awesome. 

(+1)

Yes, I agree with the thing you said, I'll zoom out the camera lol, I'll also add some particles. Thanks for the feedback! 

That sounds great!