Movement and MP regen feels to slow for me, as soon as a spawner gets a handfull of enemies out, I just spent the rest of the time walking at roughly the same speed as my enemies away from them until they catch up at a corner and kill me. In the Level where I was surrounded by 3 Teams, it became a bullet hell I simply couldn't dodge through with movement speed that slow. Unless I'm doing something wrong Allies feel pretty useless, essentially dying in the first few seconds of a map, while I'm getting surrounded by enemies. It is nice however, that the Enemies can fight each other.
Thank you for the review, Tomodev 😃 .
walking at roughly the same speed as my enemies away from them until they catch up at a corner and kill me
This sounds like it might be a bug I haven't encountered before; the fast slime enemies should be a little bit slower than the player, enabling the player to kite them indefinitely assuming that there is enough room to kite them. If so, I apologize, that is a rather bad bug. Can you confirm that the player is not sufficiently fast to kite the fast slime enemies indefinitely given enough room and no bullets?
Just checked, fast slimes are certainly slower then the Player in the Open field, but they make up for it a bit if you try to run circles, since they don't need to circle around as far. So in my case it was probably just me being too bad at the game and making too small circles. However it is kind of difficult to make big enough circles to kite them indefinetly once enemy bullets and multiple spawner sites are involved I think.
The game is definitely meant to be difficult and challenging, and I am not certain I make that clear enough. My descriptions of the difficulty of the different levels might also be misleading (hopefully not too much). As I recall, when I uploaded to DD39, the difficulty was a rather tall difficulty cliff and not a difficulty ramp 😃 , so I have definitely messed up difficulty levels in the past, and I might well have to adjust it further. Maybe mix in some easier levels earlier that teach and reinforce concepts more?