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(+3)

I'm really impressed by the group effort. The scope of this game is just totally out of this world. Writing was spot on, there was custom artwork, cool little custom tiles like the instruments, and the music was good too. Loved hearing the variations on the theme change in the underground. 

I think at this point the problems are obvious - the game is gigantic for a jam game, and after 1.5 hours of wandering, I did not manage to beat the game. Even after getting a walkthrough, I am still stumped as to how to trigger the ending of some of the sub plots, which is pretty frustrating. I imagine issue was pretty clear long after all the interwoven tales were created, and it was just going to take too much time to cut it down to size, or offer players better ways to figure things out in a timely way.

Still, given what I guess was a big time crunch, the game worked really smoothly, and I was able to touch on a deeper story with characters that all had their own lives, motivations, and secrets. This must have been really hard to accomplish, and I for what I saw, it was executed really well.

(+1)

Thanks for the kinds words and honest review, Human!