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Inquisitive Dave and the Adventure Of The Status Update

A topic by EddyParanoia created Jun 18, 2021 Views: 1,191 Replies: 26
Viewing posts 21 to 26 of 26 · Previous page · First page

Code clean up done

It took a while, but I finished cleaning up the most egregious examples of inflexible five year old code. Text boxes can now be placed much more dynamically and transitions between different layers of screen are far smoother!

As a reward to myself I spent a bit of time writing dialogue for some side characters, so here's a series of increasingly strained puns!

This last week and a bit I fixed some more fairly boring backend UI code with the long term goal of making the game look much nicer.

Since that's not too interesting to demonstrate, I also spent some time adding fun new dialogue such as this delightful little kid:

Child saying "I'm very smart. Sometimes I think so hard I get a nosebleed."

and this skeevy fast food place

Man in fast food restauraunt delivering the line "Nobody likes the dude sat on his own eating Skimmel Flakes"

I was on holibobs last week, so updates are a little more sparse than usual. Nonetheless I found time to put together a little acid trap and draw an egg


(1 edit)

The last couple of weeks I've been cleaning up the Inquisitive Dave UI a bit more.  Now there's a fancy item wheel so you know when you're holding an item and what you can cycle through!


Game page:  https://eddyparanoia.itch.io/inquisitive-dave
Wishlist on Steam:  https://store.steampowered.com/app/1689370/Inquisitive_Dave/

I've actually been getting close to the end of my first draft - I'm aiming to go over it again and smooth out all of the rough edges soon enough. I've also got super secret plans for the demo, but TBC!

Here's a clip from near the end of the game where you solve a puzzle as part of your progression to the final area!



Game page:  https://eddyparanoia.itch.io/inquisitive-dave
Wishlist on Steam:  https://store.steampowered.com/app/1689370/Inquisitive_Dave/

(+1)

I've been adding some final areas and fixing up old code this week - still aiming to have the first draft done by the end of the year but I'm trying to make the 'demo' into its own independent game so that might take a bit longer than expected.

Here's an example of a dynamic bridge in action! And also a dorky bit of dialogue involving fonts!



Game page:  https://eddyparanoia.itch.io/inquisitive-dave
Wishlist on Steam:  https://store.steampowered.com/app/1689370/Inquisitive_Dave/

I am really enjoying your DevLog and love the art style of this game. It also looks like a fun game, looking forward to playing it in the future!

Viewing posts 21 to 26 of 26 · Previous page · First page