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This is a nice and simple environment design around the 'winning son?' meme that does the rounds every now and then. What you see is what you get here! There's a good platform here to further develop a good environment for an adventure game using a side-scrolling 2D axis. 

Great work with delving into the world of sprite animation! It's not easy to think about how to animate character movement and execute it. One pointer - always make sure you've removed the background to the alpha layer, otherwise it can pick up some flecks of white on the frames. 

Here's a neat idea - when fully fleshing out environments like this, consider how you can use layering to have the character move in front of objects in the background but behind objects in the foreground. This can give the game environment an illusion of greater depth! It's a neat trick. 

Thanks for submitting this game to the 'A Dark Room' jam!

- FSV