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MOTEL 666

I'm making a survival horror game called Motel 666 using Unity. It's about surviving the night/escaping from a haunted motel. It draws inspiration from the old Resident Evil and Silent Hill games for mechanics and tone, and the pixel aesthetic is heavily inspired by The Legend of Zelda: A Link to the Past.

So far I've scoped the project on a Trello board so I actually stay focused and finish it on time for the deadline, as well as creating all of the main character's sprite animations.

I'll be posting a dev log thread on here and will make accompanying posts on my tumblr and twitter feeds. Looking forward to trying everyone else's games!