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Vadine: Bite-Man Out Now

A topic by douggames234 created May 27, 2017 Views: 5,846 Replies: 118
Viewing posts 61 to 80 of 114 · Next page · Previous page · First page · Last page

Update June 7th: I just wanted to reiterate that I'm going to be removing the demo this weekend since the demo is extremely out of date. 

Right now I'm redoing some of the options menu to fit in the languages options. I am planning to get 2 foreign languages into my game, hopefully by the end of July!

Update June 8th: Finished setting up the menus for Languages. I redid some of my other menus as well:


As you can see I'm planning 2 other languages for my game, which I should get done by end of July at the latest.

Once again, I'm removing the demo on Sunday.

Update June 10th: I'm making sure all the text in the menus and in the tutorial is dynamic so when I get the other languages and can insert them in quickly. These changes will take some time...

Also I just removed the demo since it was too old.

Update Jun 12th: I made a couple of changes to the pause menu, to level 1 again, and to one of my promo images.  

Update Jun 13th: Working on making the text and images dynamic for localization in the tutorial. Here is the promo image from yesterday:

Update Jun 15th:  Getting my game translated in German at the moment. Hopefully I can show screenshots next week!

UPDATE JUN 17th: I'm about half way done with implementing the German translation. I got them from Rev.com so I hope they are legit. I am looking for German testers.

Here are some German pictures:


Update June 19th: I re-uploaded the trailers since I made some minor changes to my game. Here are the links:

Update June 21st: I finished translating the game to German, but I'm going to ask the company to re-look at the translations one more time.  I'm going to work on the French translation now and change the final boss music (I couldn't get a hold of the company that has rights to my friend's song).

Update June 26th: I got the French translations. I changed to "TheWordPoint.com" for the translation instead of "Rev.com" and I'm much happier with them. You can chat with the translator if they have any doubts about something, which is amazing.

Update June 30th: I finished putting the game into French. I have a person that is looking over the German script and they found some issues. I will also work on rearranging the Language menu to fit in the Russian option. Here are some pictures of the game in French:



Update July 2nd: Almost done with the new updated language option menu including the Russian option. I'll post a picture of it this week. Also going to get Russian subtitles this week (maybe on Thursday). 

Update July 3rd: I finished the language option menu screen! To fit the Russian option I had to make a bunch of changes to the code.


Update July 6th: I set up an account on IndieDB: 

Indie DB Vadine: Bite-Man

In the meantime I'm waiting for the Russian translation to finish.

Update July 9th: I got the Russian translations. So far got the menus finished:


Update July 13th: Happy Friday the 13! I bought the vadinebiteman domain and I have my own business email: doug@vadinebiteman.com

I'm working on creating a small website for this game during the weekend and I'll post it when I'm complete.

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Update July 16th: Almost done with the Russian translations and almost done with the website. I still need to map to my custom domain and I will post it when I have it complete (might take around a week). 

Update July 20th: I finally got my website complete  which includes the trailer and a link to my steam page as well as links to Facebook, Twitter, and Instagram.  I haven't been too active on the social websites (I haven't posted anything on Twitter or Instagram and don't have any followers on these). 

Vadine: Bite-Man Official Website

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Update July 24th: Changed the face for the Forces of Good character who is shown briefly in my the game, but will be a final boss in the sequel.

I also shrunk the height of the Vadine icon in the languages menu. As you can see below the icon is stretched too much:


Update July 27th: Finally finished translating the game into French, German, and Russian!  I will still do some checks to make sure the translations are fine. Here are some of the items on my todo  list:

1. Create Press Kit

2. Re-upload to Steam Server and test game for an entire week

3. Get a Linux build of the game

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