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During the development we kinda strayed away from the original theme and once we realised it we had to make a choice either to redesign game, or go with it and accept low score in theme adaptation. But in overall we had an idea not to place game in one room, but focus it on one room that is causing problems to the player.

Cool beans! That's fair enough, and I think the game itself makes up for that lack of much relation to the theme. The game is quite fun!

thanks ^-^