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I think it would feel better if you could open the doors from further away. You really need to add some sound, an ambient track could go a long way for the atmosphere. I managed the get out of the map pretty easily in the first room.

Thanks a bunch for testing!I went ahead and put in a longer distance for the door open like you suggested, as well as patched up the holes in the levels and added colliders for everything; hopefully i'll get some real gameplay done in time for next demoday; i haven't considered any sound yet, although i agree it'd help a lot, so I'll put in some temporary stuff and start looking for a sound guy.