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Really fun game, I really liked the retro pixel art look, the music and sounds. I thought it was cool that you had the different sections with checkpoints, and each of the sections introduced a new platforming idea, enemy type or mechanic.

The end boss was also really cool, especially the fact that you gave it multiple attack phases.

My feedback is the player control did feel a bit slippery, took a while for him to stop (though it does fit the the space theme so its understandable). Would have been cool if you could shoot up and diagonally and if there was a way to get some health back during the boss battle (maybe in the form of health pickups to give a risk vs reward element).

Overall, solid entry. Awesome job!