Postjam Version2 Changelog
- Creepers actually work (most of the time). They trigger, explode and do damage to the terrain, player and enemies (including hunters)
- Changed the dragon fight, you only have to destroy the crystals now. The dragon will try to stop you, however.
- Spiders are bigger and more erratic
- Lava can now be removed and kill enemies (but not hunters)
- Cheating to the left hand side should be more reliable and less likely to spawn stuff on you
- Enemies are more likely to spawn upon cheating
- Some volume adjustments
- Added a bit more tiles to the edges of the levels and removed the tile palettes
- Added a speed run timer