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(1 edit)

Postjam Version2 Changelog

  • Creepers actually work (most of the time). They trigger, explode and do damage to the terrain, player and enemies (including hunters)
  • Changed the dragon fight, you only have to destroy the crystals now. The dragon will try to stop you, however.
  • Spiders are bigger and more erratic
  • Lava can now be removed and kill enemies (but not hunters)
  • Cheating to the left hand side should be more reliable and less likely to spawn stuff on you
  • Enemies are more likely to spawn upon cheating
  • Some volume adjustments
  •  Added a bit more tiles to the edges of the levels and removed the tile palettes
  • Added a speed run timer