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I expected the Godot clicker to, I don't know, click the Godots automatically? All it does is revolve around the bottom right corner of the screen, and even when a Godot does come close, it doesn't do anything! Is this a bug, or is there something I'm not seeing? Thx

you need to click on it while it's in the window to get some extra godots. 


I made this game to get comfortable with calculating rotations and it turned into a sort of shitpost, so making it polished and intuitive wasn't exactly a priority. 

ok thanks