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Abica Luna

Abica Luna is an online, multiplayer, scifi strategy game. · By Droog71

Important Information Sticky Locked

A topic by Droog71 created May 31, 2018 Views: 513
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Developer (14 edits)

Important Information


Player ID 

If you would like to play Abica Luna on multiple machines and maintain your progress, you will need your player ID. A unique ID is generated the first time you enter your name and password and is stored in the directory "/itch/apps/abica-luna/players/". After playing Abica Luna, copy this file to your second machine in the same directory. Enter your name and password correctly on the second machine and the correct information about your in-game progress will be retrieved from the server.


Xfce Desktop Environment 

Abica Luna doe not cooperate well with the Xfce desktop environment. The game window may become minimized inappropriately during gameplay. If this becomes bothersome, I recommend installing the Cinnamon desktop environment to use while playing Abica Luna. This will allow the game to function as intended. 


Java and Pulse Audio in Debian 9

There is an issue with Java and Pulse Audio in Debian 9. 

If you notice some sound effects are not playing in Abica Luna, do the following:

Begin editing your Java sound.properties file with the following command: 

sudo nano /usr/lib/jvm/java-8-openjdk-amd64/jre/lib/sound.properties 

Look for the following lines:

javax.sound.sampled.Clip=org.classpath.icedtea.pulseaudio.PulseAudioMixerProvider javax.sound.sampled.Port=org.classpath.icedtea.pulseaudio.PulseAudioMixerProvider javax.sound.sampled.SourceDataLine=org.classpath.icedtea.pulseaudio.PulseAudioMixerProvider javax.sound.sampled.TargetDataLine=org.classpath.icedtea.pulseaudio.PulseAudioMixerProvider 

#javax.sound.sampled.Clip=com.sun.media.sound.DirectAudioDeviceProvider #javax.sound.sampled.Port=com.sun.media.sound.PortMixerProvider #javax.sound.sampled.SourceDataLine=com.sun.media.sound.DirectAudioDeviceProvider #javax.sound.sampled.TargetDataLine=com.sun.media.sound.DirectAudioDeviceProvider 

Comment out the first four lines shown above with # and remove the # from the second four.

The result should look like this: 

#javax.sound.sampled.Clip=org.classpath.icedtea.pulseaudio.PulseAudioMixerProvider #javax.sound.sampled.Port=org.classpath.icedtea.pulseaudio.PulseAudioMixerProvider #javax.sound.sampled.SourceDataLine=org.classpath.icedtea.pulseaudio.PulseAudioMixerProvider #javax.sound.sampled.TargetDataLine=org.classpath.icedtea.pulseaudio.PulseAudioMixerProvider 

javax.sound.sampled.Clip=com.sun.media.sound.DirectAudioDeviceProvider javax.sound.sampled.Port=com.sun.media.sound.PortMixerProvider javax.sound.sampled.SourceDataLine=com.sun.media.sound.DirectAudioDeviceProvider javax.sound.sampled.TargetDataLine=com.sun.media.sound.DirectAudioDeviceProvider 

Press ctrl+X to exit and save the file, overwriting the original. 

All of the sound effects in Abica Luna and other Java programs will now work on your Debian OS.