Hi there, really loving the style of the game. Wanted to post a few bits of feedback from my first 10ish hours of play.
1) Leadership cards don't feel impactful enough. Many of them feel very weak or "filler".
2) The wound system is interesting but I don't think it plays very well. Constantly having to remove people from my deck after every combat is tedious. Perhaps the point is to only remove rare cards from the deck as the common is mostly chaff. I don't really know I just don't like how it plays and I have been largely ignoring the mechanic after the first few playthroughs so as to not have to sit in the menus forever.
3) Leveling up does not feel impactful enough. I often see the same 3-5 cards every time I level up and none of them are particularly interesting cards to begin with. I'm not sure if you unlock more card options as you progress or what but often leveling up just puts overly situational cards into my deck.
4) Not sure if this is a bug or intended but the card that gives +4/-2 will not kill units with two or less health. It just gives the attack buff.