There really is a lot going on here!
The movement is grid based, and therefor feels a bit static for my tastes, but works well enough.
dialog requires you to walk in front of people to talk to them, which kinda sucks.
I also suggest something that tells you when you can press enter to interact with things as I found myself point and click style mashing everything I came across.
The enemy sprites were very well done, but the battle system was a bit flat. You start out with very limited options and I found myself mashing enter to make battles end.
Overall it needs polish, but there is quite a bit of game here considering the jam time frame.
Good job!