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While I would have enjoyed playing this game, it just didn't work out. I liked the format, but found that I wasn't able to advance with a lot of my input choices. It's a little confusing - because i wasn't sure if I should stick to court-lingo or with just common words: it wasn't very clear just what options I had for input and what would not be registered.

I did look at the walkthrough that was suggested, but the space bar didn't appear to work on the input fields, so I ended up trying to write "askher", etc. - which wouldn't be registered as valid input and I was back to square one. I really liked the art and would have loved to enjoy the story, but I think input options should be made a lot clearer.

Yea, a bit confusing, especially for us new generational video gamers,  we do not have the same experience of playing text adventures. Also, it makes it so that it is almost completely necessary to have the walkthrough since it was unclear at the start to use which verb terminology.  Also, to add to your answer @Whisperel, the removal of space is probably a "feature not a bug" to get the next messages in (Try typing "ask" and it will prompt you with another answer box in which you put "her"). But it is agreeable that it was confusing to know this, since most people like me needed to have prior knowledge of the basics of something like Scanner class. But overall, the game still had a good amount of suspense and use of motion and unpredictable sounds really drew me in :).