Super slick presentation, even has an epilepsy warning like a responsible developer, cool music an menu changing colour with the beat drops...
OH GOD IT'S A FIRST PERSON PLATFORMER
Infamously one of the hardest genres to get right. And... it's functional. The wall riding works but feels quite slippery, the levels are pretty decent. I felt the lack of mouse sensitivity options. The camera goes all shuddery when you move at odd angles which is a bit disorienting. The gunplay is a bit weird, it seems to behave as a hitscan versus the turrets but as a projectile versus the walls? The turrets were a strange choice as you could either try to tactical shooter them around a corner, or snipe them from miles away with the gun's far superior range, which seems at odds with the game's intended gameplay. Perhaps it would be better to not have the gun at all and focus on dodging them instead?
I was going to give up and decide it had stopped being fun, but then, what's this? A grapple gun? It can grapple off all the walls?
And thus I proceeded to ignore all your level design and play Neo-Swinger.
Best sense of accomplishment so far.
Excellent job you lot.