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Shortest Trip to Earth

Shortest Trip is a game about driving around in a space, exploring beautiful alien worlds and surviving the experience. · By Interactive Fate

Here's hoping you add UI and text scaling for those of us with 4k monitors.

A topic by Dr.Galarga created Sep 10, 2017 Views: 562 Replies: 5
Viewing posts 1 to 3

Would be a must have. 

Developer

Yes dr. Galarga! The 4K will be supported in our next alpha build . 

This game is a clone of FTL by subset games, and it's basically identical.  Next time you make a game try putting some actual thought into it.

Developer (1 edit)

Perhaps the author of the previous comment is not aware how game genres are born. They are born because somebody makes a great game (such as Dune II ) inspiring other to use similar or same game mechanics  (for example by creating Command & Concquer or Age of Empires), effectively making the group of game mechanics into a new genre .  Being inspired by something is very different than cloning something. Additionally, spiritual successors to earlier titles are also different than just clones. Our player's feedback questionnaries (filled also by fans of FTL) show that they enjoy us having game mechanics similar to FTL. In fact, most of FTL fans I've met have loudly welcomed our new entry in the genre of space roguelites/FTL-likes.

Since I personally have seen replies from hundreds of people who are FTL fans saying that they like Shortest Trip (and none of them have ever complained too much similarity between FTL and Shortest Trip), I take that general consensus of Shortest Trip players is that we are absolutely not a clone of FTL. There have been people saying thank you for keeping the genre alive and expanding on FTL (which a clone wouldn't do).  Because of all this, I claim that the author of the previous comment (Gamerfassnacht6) is simply mistaken. 

Gamerfassnacht6, if you are reading this, try to understand that we've been working on Shortest Trip for more than three years, and the original concept was not only inspired by Star Conrol II (that's from last century- it might have itself been inspiration to the people who made FTL) but a number of different games, all given credit here: http://www.interactivefate.com/2014/10/interlude-inspirational-spaceship-sci-fi.... We've put our heart, blood and soul into making Shortest Trip, and to call our game simply a clone is not only mistaken but also not respectful to the effort of indie developers who are working hard towards achieving their dreams. May you live a happy life and become someone who is less quick to judge indie games negatively.  

respectfully, 

Edvin (game designer at Interactive Fate)

(3 edits)

Ignore him. Just the demo of Shortest Trip shows how much it's already amazing. Can't wait to get my hands on beta version with all sectors available for pillage salvation :)

so, how can i make the UI bigger i can barely see my icons :P