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Can I get a couple of clarifications about the jam's asset rules? They specify "you must only use sprites, models, and textures available on the Kenney website."

  1. I assume we can use our own materials and shaders, as long as all the textures they use are from the Kenney website?
  2. Can we use simple code-generated solid colour, gradient or noise textures (e.g. in materials or post-processing effects)?
  3. When using 3D models, can we animate them ourselves? Or are we only allowed to use the animations that come with characters?

Thanks!