Charlie,
I ran the same image I've been using to test PCNC through the new version. I'm not even going to try to list the issue, but in general I had error boxes pop up and close the program, very slow response when moving between steps and eventually the software locked up and I had to kill it. This happened several times.
I'm just going to attached the log file and let you figure it out.
Still happy with the software and direction you are heading.
Thanks.
Donnie
0.147
0.172 [ PixelCNC v1.15a - Mar 15 2018 ]
0.182 [ Charles Van Noland - deftware.itch.io/pixelcnc ]
0.231
0.241 --- initializing ---
0.250 configuration...
0.263 ...loaded configuration
0.493 system...
1.088 4 logical cpus detected
1.131 >> starting thread00...
1.136 >> starting thread01...
1.166 >> starting thread02...
1.171 >> starting thread03...
1.177 >> starting thread04...
1.183 >> starting thread05...
1.200 >> created mutex #0
1.209 >> created mutex #1
1.213 image...
1.218 >> created mutex #2
1.222 >> 0.00mb currently allocated
1.227 input...
1.233 >> 0.00mb currently allocated
1.239 render...
1.249 vertex size: 26
1.263 >> r_begin: allocated 312.0mb vertex buffers
1.273 GL_VENDOR: Intel
1.278 GL_VERSION: 3.0.0 - Build 20.19.15.4549
1.286 >> 312.00mb currently allocated
1.293 font drawing...
3.962 loaded ".\fonts\system.png" (256x128@4)
3.969 >> img_load: .\fonts\system.png = 256x128x4
4.099 ...loaded font "system"
4.330 loaded ".\fonts\fixedsys.png" (256x128@4)
4.359 >> img_load: .\fonts\fixedsys.png = 256x128x4
4.369 ...loaded font "fixedsys"
4.379 loaded ".\fonts\source_code.png" (256x128@4)
4.384 >> img_load: .\fonts\source_code.png = 256x128x4
4.396 ...loaded font "source_code"
4.507 loaded ".\fonts\latha.png" (256x128@4)
4.512 >> img_load: .\fonts\latha.png = 256x128x4
4.522 ...loaded font "latha"
4.534 loaded ".\fonts\latha_big.png" (512x256@4)
4.565 >> img_load: .\fonts\latha_big.png = 512x256x4
4.576 ...loaded font "latha_big"
4.583 loaded ".\fonts\tahoma.png" (256x128@4)
4.587 >> img_load: .\fonts\tahoma.png = 256x128x4
4.601 ...loaded font "tahoma"
4.610 loaded ".\fonts\tahoma_big.png" (512x256@4)
4.615 >> img_load: .\fonts\tahoma_big.png = 512x256x4
4.629 ...loaded font "tahoma_big"
4.637 loaded ".\fonts\verdana.png" (256x128@4)
4.641 >> img_load: .\fonts\verdana.png = 256x128x4
4.677 ...loaded font "verdana"
4.686 loaded ".\fonts\verdana_big.png" (512x256@4)
4.692 >> img_load: .\fonts\verdana_big.png = 512x256x4
4.721 ...loaded font "verdana_big"
4.729 loaded ".\fonts\ocr_a.png" (256x128@4)
4.735 >> img_load: .\fonts\ocr_a.png = 256x128x4
4.746 ...loaded font "ocr_a"
4.850 loaded ".\fonts\ocr_a_big.png" (512x256@4)
4.855 >> img_load: .\fonts\ocr_a_big.png = 512x256x4
4.869 ...loaded font "ocr_a_big"
4.876 loaded ".\fonts\icons.png" (256x128@4)
4.881 >> img_load: .\fonts\icons.png = 256x128x4
4.894 ...loaded font "icons"
4.905 loaded ".\fonts\icons_big.png" (512x256@4)
4.911 >> img_load: .\fonts\icons_big.png = 512x256x4
4.955 ...loaded font "icons_big"
4.961 >> 312.00mb currently allocated
4.970 view...
5.037 >> 312.00mb currently allocated
5.041 mesh...
5.047 >> mesh_init: allocated 0.72KB meshes array
5.053 >> mesh_init: allocated 36.00mb polyline verts array
5.057 >> 348.00mb currently allocated
5.062 toolpath...
5.071 >> 348.00mb currently allocated
5.076 cam...
5.324 >> created mutex #3
5.333 >> 348.00mb currently allocated
5.338 project...
5.344 tools to inch defaults
5.379 >> 348.00mb currently allocated
5.386 gui...
5.390 ...program initialized
5.397 ( 348.0mb currently allocated )
5.401 --- entering main loop ---
6.222 >> unts:1 scale:1.000000,0.250000 subdiv:1.000000
6.236 >> r_modelnew 0
6.245 created model: 1 draws, 400 verts
6.250 >> axis regen 1.000000
6.256 >> r_modelnew 1
6.265 created model: 1 draws, 6 verts
135.654 loaded "...ith flag - charlie.png" (1667x1132@3)
135.666 >> img_load: C:\Users\Donnie\Dropbox\- XCarve -\- images -\eagle with flag - charlie.png = 1667x1132x3
135.722 rescaling project image... (downscale=1)
135.740 >> img_rescalescalar: scaling 1667,1132 to 1667,1132
135.979 >> simulation depthmap size: 1242x843
136.020 creating project texture (1118x760)...
136.032 >> img_rescalescalar: scaling 1667,1132 to 1118,760
136.356 >> generating blur kernel...
136.834 >> img_scalarblend: 1118x760, 1667x1132, 1.491055x1.489474
136.921 >> ...blend complete
137.032 ...project_updatetexture done
137.044 >> adding border to input image...
137.060 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
137.276 >> ...blend complete
137.286 project pixels/inch = 104.2 (scalefactor: 1.000000)
137.305 >> img_rescalescalar: scaling 1667,1132 to 1667,1132
137.503 >> generating blur kernel...
137.684 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
137.871 >> ...blend complete
137.887 >> r_modelnew 2
137.899 >> generating input image mesh...
137.910 created model: 6 draws, 24 verts
137.917 >> preformatting input image... (416x283)
137.924 >> project_setinput done
137.929 >> img_rescalescalar: scaling 1667,1132 to 416,283
137.995 >> generating blur kernel...
138.363 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
138.624 >> ...blend complete
138.642 >> recursively dividing mesh...
139.763 >> conforming triangle apexes...
139.932 mesh_fromimage: created bitree mesh (820710 nodes)
139.974 >> r_modelnew 3
140.410 >> r_end: reallocated 44.5mb model vertex buffer
140.523 created model: 1 draws, 1231068 verts
157.931 rescaling project image... (downscale=1)
157.965 >> img_rescalescalar: scaling 1667,1132 to 1667,1132
158.186 >> simulation depthmap size: 1242x843
158.219 creating project texture (1118x760)...
158.232 >> img_rescalescalar: scaling 1667,1132 to 1118,760
158.505 >> generating blur kernel...
158.975 >> img_scalarblend: 1118x760, 1667x1132, 1.491055x1.489474
159.061 >> ...blend complete
159.185 ...project_updatetexture done
159.206 >> adding border to input image...
159.226 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
159.459 >> ...blend complete
159.474 project pixels/inch = 104.2 (scalefactor: 1.000000)
159.493 >> img_rescalescalar: scaling 1667,1132 to 1667,1132
159.719 >> generating blur kernel...
159.901 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
160.114 >> ...blend complete
160.132 >> project_setinput done
160.143 >> generating input image mesh...
160.166 >> preformatting input image... (416x283)
160.180 >> img_rescalescalar: scaling 1667,1132 to 416,283
160.254 >> generating blur kernel...
160.644 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
160.892 >> ...blend complete
160.904 >> recursively dividing mesh...
161.920 >> conforming triangle apexes...
162.101 mesh_fromimage: created bitree mesh (820710 nodes)
162.161 >> r_modelnew 3
162.604 >> r_end: reallocated 44.5mb model vertex buffer
162.658 created model: 1 draws, 1231068 verts
190.797 [ 1 ] = T1 F60 S16000 D2 SO0.030000 ZDOC0.063000 ZBOT0.700000 ZTOP0.001000 SAFE0.150000 AUX[ 0.000000 0.000000 0.000000 ]
190.816 - - - - - - - - - CAMOP_PARALLEL - - - - - - - - -
190.832 >> convolving input image with tool[1].surface...
190.858 >> generating blur kernel...
196.385 >> ...done (5.22s)
196.429 >> preformatting input image... (416x283)
196.446 >> img_rescalescalar: scaling 1667,1132 to 416,283
196.535 >> generating blur kernel...
196.960 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
197.211 >> ...blend complete
197.232 >> recursively dividing mesh...
198.035 >> reallocated 48.0mb triangle buffer
199.388 >> reallocated 72.0mb triangle buffer
199.661 >> conforming triangle apexes...
199.934 mesh_fromimage: created bitree mesh (1582676 nodes)
203.578 >> toolpath_addpath: realloc toolpath[0] buffer: sz_verts[131072] num_verts[64917] (637 verts)
206.043 >> toolpath_addpath: realloc toolpath[0] buffer: sz_verts[262144] num_verts[130583] (615 verts)
214.675 >> toolpath_compilepaths: 0 0.150000 all
214.714 toolpath[0]: generated 34545 moves from 8636 paths and 229378 vertices
214.742 >> simulation depthmap size: 1242x843
214.749 >> r_modelnew 4
214.757 >> job_projgenopsimimage begin...
214.769 >> cam_rasteroperation: rasterizing 8636 paths (229378 verts)
214.797 >> r_end: reallocated 10.5mb model vertex buffer
214.844 created model: 2 draws, 315741 verts
214.910 >> ...rasterization complete
214.922 >> convolving toolpath with tool profile...
216.002 >> ...convolution complete
216.020 >> ...job_projgenopsimimage done
341.532 >> updating simulation...
341.545 >> simulation depthmap size: 1242x843
341.573 >> blending op01 with project sim image... max(1242x843, 1242x843)
341.585 >> img_scalarblend: 1242x843, 1242x843, 1.000000x1.000000
341.738 >> ...blend complete
341.747 >> updating simulation texture...
341.969 >> updating simulation mesh...
341.987 >> preformatting input image... (310x210)
342.011 >> img_rescalescalar: scaling 1242,843 to 310,210
342.063 >> generating blur kernel...
342.319 >> img_scalarblend: 1242x843, 1242x843, 1.000000x1.000000
342.485 >> ...blend complete
342.516 >> recursively dividing mesh...
343.348 >> reallocated 48.0mb triangle buffer
344.053 >> conforming triangle apexes...
344.236 mesh_fromimage: created bitree mesh (1115444 nodes)
344.280 >> r_modelnew 5
344.699 >> r_end: reallocated 44.5mb model vertex buffer
344.853 created model: 1 draws, 1673169 verts
406.487 rescaling project image... (downscale=1)
406.515 >> img_rescalescalar: scaling 1667,1132 to 1667,1132
406.677 >> simulation depthmap size: 1242x843
406.814 creating project texture (1118x760)...
406.823 >> img_rescalescalar: scaling 1667,1132 to 1118,760
407.049 >> generating blur kernel...
407.517 >> img_scalarblend: 1118x760, 1667x1132, 1.491055x1.489474
407.587 >> ...blend complete
407.711 ...project_updatetexture done
407.721 >> adding border to input image...
407.732 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
407.897 >> ...blend complete
407.905 project pixels/inch = 104.2 (scalefactor: 1.000000)
407.917 >> img_rescalescalar: scaling 1667,1132 to 1667,1132
408.067 >> generating blur kernel...
408.236 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
408.370 >> ...blend complete
408.382 >> project_setinput done
408.388 >> generating input image mesh...
408.416 >> preformatting input image... (416x283)
408.422 >> img_rescalescalar: scaling 1667,1132 to 416,283
408.525 >> generating blur kernel...
408.952 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
409.256 >> ...blend complete
409.290 >> recursively dividing mesh...
410.937 >> conforming triangle apexes...
411.323 mesh_fromimage: created bitree mesh (777286 nodes)
411.409 >> r_modelnew 5
411.711 >> r_end: reallocated 44.5mb model vertex buffer
411.817 created model: 1 draws, 1165932 verts
435.859 rescaling project image... (downscale=1)
435.885 >> img_rescalescalar: scaling 1667,1132 to 1667,1132
436.067 >> simulation depthmap size: 1242x843
436.090 creating project texture (1118x760)...
436.099 >> img_rescalescalar: scaling 1667,1132 to 1118,760
436.320 >> generating blur kernel...
436.788 >> img_scalarblend: 1118x760, 1667x1132, 1.491055x1.489474
436.854 >> ...blend complete
436.940 ...project_updatetexture done
436.948 >> adding border to input image...
436.962 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
437.107 >> ...blend complete
437.117 project pixels/inch = 104.2 (scalefactor: 1.000000)
437.132 >> img_rescalescalar: scaling 1667,1132 to 1667,1132
437.283 >> generating blur kernel...
437.456 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
437.577 >> ...blend complete
437.590 >> project_setinput done
437.597 >> generating input image mesh...
437.625 >> preformatting input image... (416x283)
437.637 >> img_rescalescalar: scaling 1667,1132 to 416,283
437.730 >> generating blur kernel...
438.239 >> img_scalarblend: 1667x1132, 1667x1132, 1.000000x1.000000
438.581 >> ...blend complete
438.612 >> recursively dividing mesh...
440.410 >> conforming triangle apexes...
440.750 mesh_fromimage: created bitree mesh (820710 nodes)
440.826 >> r_modelnew 5
441.117 >> r_end: reallocated 44.5mb model vertex buffer
441.195 created model: 1 draws, 1231068 verts
900.694 --- shutting down ---
900.715 >> sys_threadsquit: killing worker threads...
900.729 >> sys_threadsquit: waiting for threads...
900.740 >> thread00 returning...
900.747 >> thread05 returning...
900.754 >> thread02 returning...
900.761 >> thread01 returning...
900.768 >> thread03 returning...
900.780 >> thread04 returning...
900.787 >> thread00 returned
900.793 >> thread01 returned
900.802 >> thread02 returned
900.810 >> thread03 returned
900.818 >> thread04 returned
900.824 >> thread05 returned
900.883 >> gui...
900.890 >> project...
900.898 >> freeing camop[0]
900.919 >> freeing pathmodel[4]
900.937 >> cam...
900.953 >> cam_quit: tool surface images...
900.969 >> freeing tool 1 surface image
900.982 >> cam_quit: remove operation...
900.991 >> mesh...
900.998 >> view...
901.008 >> font...
901.019 >> render...
901.026 >> input...
901.035 >> image...
901.043 >> system...
901.050 >> destroyed addjob mutex
901.059 >> destroyed checkjob mutex
901.066 >> destroyed subsystem mutexes
901.518 >> config...
901.547 ...saved configuration
901.562 0.0mb remains allocated
901.574 --- done ---
901.588 returning to OS...