have you ever considered that maybe this wants you to think about things and determine your own views? FAITH might be less about what was actually happening and more the fears of someone affected profoundly by the satanic panic. it doesn't have to be political, because the satanic panic was spiritual. abortion isn't an issue of what benefits who, it's an issue over what is morally okay by the laws of god. even hardcore SJW's in the catholic church aren't for abortion. it's clearly a problem that transcends political ideals.
that being said, since FAITH is a look at people's fears during the satanic panic, has it not already achieved its goal as art? look at a painting of Napolean Bonaparte. what do you see? it's a bunch of paint on a canvas arranged in such a way that it looks like some old dead guy. that painting was made to tell a bunch of people that Napolean was great and that he had so and so goals and that he was noble because of reason. it's propaganda, that's the message. does any of that information come across to you? about 70% of the artist's vision has died. it no longer applies because nobody knows who TF Napolean is anymore. like sure, we know who he was, but the purpose of the painting no longer exists. we don't know how evil or good he really was. now it's just the form without the "message". is it not still art? it's absolutely still art. the form exists without the message and functions as art. now look at a political speech. would you consider that to be art? no. it's just the message and no form. do you see what I'm getting at here? why does this game, as a form of art, need to have anything to say beyond "hey, look at this pixel art. cool eh. also, isn't it spooky when the rotoscope animation plays and the voice synthesizer jumpscares you? hell yeah".
what I'm trying to say is this: the creator of this game is trying to show you how scary the satanic panic was to the people living in it by attempting to dredge those old fears back up temporarily. you can then research the time period and make up your own mind. I'm also saying that this makes it true art rather than propaganda. instead of presenting you with a phony message for you to ingest and regurgitate into the mouth of someone else, it's just trying to make you feel something you don't already. this is pure, the heart of this game will never die, because fear of an unstoppable exterior force is part of being human. it will only become scarier and scarier as people forget that pixel art and voice synthesizers ever existed.