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I had no idea that looking at the statue helped because I just moved around (frantically) until an attack stopped. Maybe, a short thought/text on the statue would help explain this (also a less threatening look of the statue, so the player doesn't think the statue is the attacker :)
I gave a few more comments in my Lets Play that I posted here. I think that the issues are very easily fixable if you want to do another horror game, it's a lot of trial and error and I think for a game made in a very short time frame, this was a nice experience.

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Yeah, I think or biggest problem, right now, is the visual feedback to the player. That's something that we will definitely look into. And thanks for the feedback again!