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Hello again,

I'd like to inform you that in the latest version (0.9.0) I've added the ability to save and load ROM data to/from files.

In case you want to load your program into a ROM, save its byte code into a file with a ".rom" extension and place it inside the "roms" sub-folder (which is located under the current user's DLS data folder). You can then select your file via the ROM editor. Note that in case the ROM's size in bytes doesn't match the selected file size, you'll get a warning mentioning the number of bytes actually loaded.

Depending on your OS, the DLS data folder is located at:

  • Windows: %USERPROFILE%\Documents\DLS
  • Linux: The folder where you extracted the contents of the zip package.
  • OS X: ~/Documents/DLS
If the "roms" folder hasn't been created yet, you can create it manually. Otherwise, save a dummy ROM via the ROM editor, and it will be created automatically for you.
Hope it works better than pasting in the ROM editor. No need to convert your byte code to text. You can use the binary file generated by your compiler directly.

Awesome! Thank you so so much. Sorry for not sending the schematic through yet, just waiting for a free couple of hours to Polish it up. Will let you know how I get on :)

No worries :) I'm just curious to see what other people build with DLS.

The only schematics I've seen are my own and I'm a newbie on the field (still learning as I go, adding stuff to the game I think will help me build more complex circuits easily). That's why any kind of feedback is appreciated!