I'd like to inform you that in the latest version (0.9.0) I've added the ability to save and load ROM data to/from files.
In case you want to load your program into a ROM, save its byte code into a file with a ".rom" extension and place it inside the "roms" sub-folder (which is located under the current user's DLS data folder). You can then select your file via the ROM editor. Note that in case the ROM's size in bytes doesn't match the selected file size, you'll get a warning mentioning the number of bytes actually loaded.
Depending on your OS, the DLS data folder is located at:
- Windows: %USERPROFILE%\Documents\DLS
- Linux: The folder where you extracted the contents of the zip package.
- OS X: ~/Documents/DLS