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You can equip a lantern to help with darkness

You can crouch after jumping to see if you can "climb" certain areas, if you're jumping "high enough"

You have to be tired to sleep

Turn the foliage setting to low/off - Foliage is pretty taxing in general, but on a game like this, the.. I dunno... style? and optimization of the foliage - is super taxing.

Some of the other things can be played around with to gain more performance, or quality of image, but generally it'll be negligible compared to foliage.


I don't think you need to ultimately worry about the other settings, since you managed to get at least one recording. But for me, for example, I can't take pictures of the game unless I have it windowed. - Which works fine, it seems to essentially have borderless window, which works pretty well.

Uhhh.

on tired to sleep.

Try to make it close to nighttime when you sleep off fatigue.

Otherwise you'll burn daylight hours. You won't get tired until a set time has elapsed since waking up.

meaning if you fall asleep during the day, you'll start waking up closer to night

Customers only come to the shop in the (generalized) time frame of 7am to 9pm ish give or take a couple hours on either side of the clock.

You can make. (Use the Blueprint scroll and your displays to gauge what you're to use to make them, or simply look at the radial when putting ingots onto the anvil and see what they say - the names generally give you more info ya know? I mean a large blade just isn't going to make a dagger, yea?)

  • Dagger - One Ingot, 1h Grip
  • Spear(polearm) - one ingot, pole grip
  • polearm - 1 to 3 Ingots. heads include
    • 1 ingot - > Small Blade
    • 2 ingot -> normal/medium blade, small hammer head
    • 3 ingot -> Large Blade (I forget if large hammerhead works)
      • When you successfully create a saleable item, it will indicate you've done so in the bottom right corner.
    • Additional option - Guards
      • Any Polearm can be adorned with any Guard. Got the little toothpick dagger head?, Make it comical with the 2h guard, barely existent blade!
  • Pickaxe - (you learned this one)
  • Player/Blacksmith's Pick
    • You may be asking, Why I have a second entry for this? - because the Blacksmith isn't as strict on what can be used.
    • Pickaxe head + 2h grip is normal, saleable version, but you can also use a 1h grip (you used to be able to use a polegrip version too, but I dunno about this patch of the game)
  • Hatchet - (you know this one) (Small ax/1h ax/hatchet)
  • Player/Blacksmith's Hatchet. 
    • Small or Large grip can be used as long as the head is small ax head. The Blacksmith can equip either. I can't recall if current version polegrip + ax can be equiped
      • You can't sell items that don't give you the notification of having created an item.
  • Hammers
    • Warhammer/Greathammer are made with 3 ingots, 2h handle (Large Hammer)
    • Blacksmith/Player can use either 2h handle or 1h handle
      • Maces cannot be used by the Blacksmith for their hammer, however.
    • Mallet/Mace/Flail/etc is made with 2 ingots (small hammer) (Customers seem to accept /any/ small hammer unlike the blacksmith, So if a paladin asks for a hammer, you don't necessarily need to give him a mallet, you can give him a mace.) (It really doesn't matter, That was for example)

When you're fatigued, You have to release sprinting key in order to "recuperate" the ability to sprint, otherwise you'll remain walking. (It takes a good amount of Agility stat to make it so you walk/run fast enough that it really doesn't matter whether you're walking or running.) (Probably not legitimately possible to accomplish, but Agility is incredibly useful, practically more so than Charisma.)


Oh

And hammers and customers.

Customers Buy items based on your hammer.

If you have a copper hammer, they'll buy copper.

If you have an iron hammer, they'll buy Copper, Tin, and Iron, (and maybe some alloys)

To equip newer items than what you've already got equipped, you must select the item in question

You do not have to select the item (that doesn't exist) if you don't have one equipped (Which would mean it doesn't exist)