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Beautiful artwork; I love the aesthetic and flavor for the game!  As other people mentioned, I found the controls difficult for the templar character (especially reversing directions quickly), while Saladin's controls felt much more intuitive.  I think the shared health bar was a good idea, but perhaps increasing the health / reducing the difficulty of the first round would help the user scale the difficulty curve more smoothly.

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Thank you m8, I’ve garnered a lot of good feedback that should make a pretty solid after jam update. … world of lust 〜(꒪꒳꒪)〜

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lol I can never unsee it now XD