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(+1)

Damn, the visuals and audio are stunning!

Only real point is that it would be nice to get some feedback when hitting an enemy, even if it's a small flash.

(+1)

Thank you for that compliment! As one of the artists on the team, that's wonderful to hear! Yes, reactionary effects always seem to be the last things to implement, and sometimes you just don't have time to do everything. Lesson learned for next time though