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Just tested the demo. Got a few suggestions for ya.

1: Make it so when a girl is restrained, the white cross turns a different color when you hover over an interactive spot (like Yellow?)

If I didn't read your comment on this page I never would have found the spots.

2: Have some type of tutorial window pop up with controls. Or something that explains what to do with items. Do you throw them away? Do you keep them forever?

3: (Similar to two) Have a pop up window explaining what to do with the restrained girls. I tickled one until she begged for mercy and ended up naked, but after that, tickling her makes her beg for mercy without anything new happening. How do I end the session and let her go? Does she live in my basement now? Am I supposed to set something up  before tickling her to record the video of her being tickled?

I'm definitely gonna be following this game, and I hope to test the different versions to give some feedback to you!

(Edited 1 time) (+1)

These are great points and ill take ur advice on the yellow cross, 

Please note this is the first early edition of this game so the missions are an example of whats to come, in the full game the sessions will end resulting in clips to list on your store also the infantry systems will allow you to pick up throw drop, i only implemented the pick up to allow for the two demo missions, as far a mercy gos the full hame will have a dynamic system that will also allow her to end a session early if you hit red too much, thanks for playing and i truly appreciate the review thanks ;) 

Ooh, okay! 

In that case you can ignore the second and third suggestion (actually, you CAN ignore them all since it's your game and I'm only giving suggestions xD) . I wasn't sure what plans you had for the game in the future. I was just going off what I currently saw.

I like how that sounds! 

Will there be a reputation system in play eventually? Like, I way to tell how you are doing with a girl, whether she likes or doesn't like you?