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[Devlog] Fold Wars - 2D Tower Defense

A topic by Jayesh created Jan 17, 2018 Views: 149
Viewing posts 1 to 1
Submitted

Hello MFGJ community,

Just submitted my first game Fold Wars to the Winter 2018 Jam.

I like real time strategy games and especially tower defense. I grew up playing Age of Empires, StarCraft. I always loved the war campaigns while balancing the resources. However I always felt that there is more that can be done in this kind of game, especially in terms of visualization of strategy. For long time I thought about making an RTS game of my own, but the task seemed daunting and too big for my skillset. Last year I came across some 2D RTS games like Infested Planet, Mini Metro and tower defense game like Defense Grid 2. This inspired me to think about my ideas again with a more manageable goal. Thus Fold Wars was conceived.

I've worked on Fold Wars for 2-3 months so far and only released a playable demo last week on itch. It has since been updated and now has 2 levels that you can play. I haven't yet reached the part of novel ways to visualize strategies, but that's coming. So far it's a basic shell for a traditional tower defense game, with some enjoyable gameplay.

I would love to hear about your thoughts if you play it. Also if you have any comments on generic RTS/tower-defense genre, do chime in.

Cheers!