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WORLD OF HORROR

1bit adventure game of cosmic horror inspired by the work of Junji Ito · By panstasz

Bug report and feature suggestion!

A topic by Chucklemaster created Jul 24, 2017 Views: 1,807 Replies: 7
Viewing posts 1 to 6
(1 edit)

first, I love your game, and hope you continue development!

Secondly, this happened:Thirdly, the suggestions:
An expandable activity log so you can look back at past events
MORE STORYLINES! The investigation board often repeats the same stories over and over again and it's not very fun to play the same 3 or 4 stories over and over again, even with the different endings (which are super cool!)

+1  

This game is great!  Is there a bug track or somewhere I can submit issues (or see if they are known)?  This would include wording and text.

(1 edit) (+1)

This game is honestly one of the most fun games I have ever played, but there are definately bugs and glitches throughout the game. for example I cannot do the quest with the hands because it crashes the game mid case. Also, the music does cut out every once in a while and there are a few graphical issues like my 'sickness' icons overlap each other constantly. But other than that, this game is just fun and I am looking forward for the newest updates!

Also encountered the overlapping inflicted status cards, making it so I could not open the ones "hidden" below. Not sure if this is the best place to report this kind of thing - but keep up the great work!

Similar bug to OP.

Got the following error message:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object quest_hotelhell_solved:

Variable quest_hotelhell_solved.locaton(100265, -2147483648) not set before reading it.
at gml_Object_quest_hotelhell_solved_Draw_75
############################################################################################

I got the same thing. I think the trigger is a cultist encounter. The fight, whenever I come across it, never plays properly, and I'm suddenly in a new area or the game skipped a step in the investigation afterwards. Sometimes I'll just be in a new random event. When this encounter is the first event, no matter what case I'm doing, it also tries to play the mermaid case ending and the two suddenly overlap and the crash report pops up.

I do have a suggestion for a feature in the complete game: Card & Enemy Gallery. After you're done with a campaign, it would be great if you could look at all the cards and foes you've seen throughout the game.

Developer(+1)

that's a great idea, I've been toying with for some time and will surely end up in the full version!