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I see a lot of stuff for increasing, buffing and debuffing the params, but how do we add actual effects to the param? For the P types, how do we set the color of the guage?

Hi there!
When you mean add effects, you mean like add +3 to a custom parameter for example:

  • <GrowC:paramId/shortName:value >

Unfortunately, this plugin does not cover the visual part. Maybe I will do it someday. But I'm pretty sure you can add it with plugins that can add gauges, like the Ultra Hud Maker or Galv Gauge variables. Because my plugin delivers to you a current and max value.

What about having effects such as a third type of evasion, or anything like that?

Yes, you can make that. You can create any Custom Parameter you like.

And use them whenever you want: Script calls, damage formula, put them into variables, etc...
You just have to create it and choose when and how you will use it.

You can combine this plugin withDynamic Parameters, and change the evasion parameter according to a value set on a custom parameter for example.