A RPG that consists of walking around a clustered environment. Players can destroy blocks that sorround them, however, they cannot destroy a huge wall that sorrounds the world.
A game about a ghost who needs to sleep, but they can't because they need to see a livestream of Eminem playing Counter Strike. What is the best decision? Find out in this epic walking sim.
( let's collaborate on the above project, in case you are interested in it, please )