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Evolution

Create creatures and let them evolve to see how they master various tasks. · By Keiwan

Evolution Gif Collection Sticky

A topic by Keiwan created Nov 19, 2017 Views: 44,702 Replies: 122
Viewing posts 61 to 80 of 94 · Next page · Previous page · First page · Last page
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He's my bestest boi, the jumpiest boi, i will give up if someone can imitate his style of movement and beat his fitness

I wanted to make a creature based on a wheel with a moving center of gravity, but I can't seem to train it effectively, regardless of network setup. The moving arms method will at least learn to rotate forever, but never optimizes the arm position for increased speed/distance.
The pendulum method will either learn to bounce, or rotate for a few seconds before coming to a stop.
I wonder what inputs the network is using. Are velocity and rotation being used as input? 





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Super interesting idea! The help page in the sim (question mark on the left of the building UI) describes the inputs that the brain uses - and since I have it up, here's the list:

  • Distance of creature from the ground
  • Current velocity (horizontal and vertical component)
  • Rotational velocity
  • Number of points currently touching the ground
  • Creature's rotation (= the average of all bone rotations)

At least, this is what it generally uses. It also specifies that it may use more inputs based on the task (obstacle jumping uses another input for the distance between the creature and the obstacle).

One other thing is that it says there's two parts to being able to perform a task - how the body is built and how the brain controls that body. It would be nice if there could be a "manual" mode where you can somehow manually control the creature to test whether its given body is even capable of achieving such speeds...but I realize this could be complicated to use, esp if the number of muscles is high.

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Yeah. I found that input list shortly after posting this. I'm wondering if somehow that average bone rotation is resulting in a static rotation value on a creature like this. Depending on how the rotation of a single bone is determined, it seems like a wheel's average may just cancel itself out. If that's the case, then:
- distance from the ground is always the same
- current velocity has no direct correlation to current rotation, and may actually cause more harm than good
- rotational velocity has the same problems as current velocity
- number of points touching will always be the same
And we end up with no usable inputs.
It would be cool if there was an input list to select from, so that we could fine tune the creature's "senses", including multiple variants on rotation input, or even tying some of the inputs to a property of a specific bone or muscle. 

I bring you minimalist bunny, I hoped it would bend its front leg more, but hadn't seen any improvement in 100 generations so I stopped there.

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5,000 generations later. Trying to reach Greyhound speeds. Think I'll start over and try to optimize the anatomy better.

Oh, also, first post. Hello everybody.

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Cool :)

I made a frogger’s back legs 3x more powerful 

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Something i made

:))

I know

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https://drive.google.com/a/go.lisd.net/file/d/1SU-91ys9slsGTVtgvKY3V0DDERlmcq7h/view?usp=drivesdk                  


Not what I expected 

lkojij

bv cxhgjfgmhjkhgfrhjk,.jyut5frhjkm,ltfrgnhjm,.tfrhbjnm,.tfrnhjm, gtfrc




kkkkkkkkkkkkkkkkkkkkjuuuyftdrtdtyrutfuygyjuhkhgvfcdfgvbhgfvcdfvgbhnjmnhbgvfcdfvgbhjml,

I know i'm late to this, but oh yeah. This boy can walk.



Hey Keiwan! I am not sure if this is you, but an email, which is paceyjenkins@mcusd2@gmail.com is trying to access my gif. I cannot contact them since their domain (mcusd2) prevents me from. If this is you, could you please provide me with an alternative email so I can contact you and grant access?

Here's a kangaroo.

GIF: https://drive.google.com/file/d/1QaCwkJpPf1ohun_nJ4xeaUGKKT4zcBuF/view?usp=shari...

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 Covid-19^^ and my best creation :o
Covid 19^^ and my best creation :o

so you're the one responsible for the mutation!

First creature I have made with a decent motion < google drive link

how do i make it a gif

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Cheetah
Need mirror button

Hello Keiwan,

I want a mirror of this creature.

Can you create a mirror button?

This is too complicated to create this again for me.

100% fitness XD

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My fastest up the mountain solution:

can also jump above the screen and run really fast.

Winged quadruped that I've dubbed my 'small dragon'. One of my more successful attempts at a realistic looking creature. Why does it gotta limp when running though.. XD

Viewing posts 61 to 80 of 94 · Next page · Previous page · First page · Last page